We got a chance to get some hands on time with the upcoming indie game Brut@l and came away very impressed with it. In fact, the unique ASCII art style of the game was enough to win Best Artistic Style.
So needless to say, we are very excited to hear it will coming to PlayStation 4 on August 9th as part of PlayStation Play. You can preorder it for 20% off the $14.99 list price if you are a PlayStation Plus member as well.
Wait, you don’t know what Brut@l is? Brut@l is a re-imagining of a classic ASCII dungeon crawler, transforming the text based graphics into a fully realized 3D dungeon where you can choose to be a Ranger, Mage, Warrior, or Amazon as you take on the dungeon.
Brut@l features local 2 player co-op, weapon crafting, potion brewing, and perma-death. There is also a dungeon creator that will allow you to create your own dungeon to die in or share with friends. The dungeon in Brut@l features 26 procedurally generated levels that you must survive to face the Guardian of the Dungeon. You can read our first impressions from E3 on the game here.
Press Release Below! Yay!
DUNDEE, 07/20/2016 – Stormcloud Games today announced that their ASCII inspired dungeon crawler will be launching on PlayStation®4 on August 9th, with Pre-Orders now available.
Dungeon Creator Trailer:
Brut@l, a modern re-imagining of the classic ASCII dungeon crawler will be launching on PlayStation®4 via the PlayStation Network on August 9th. Players can Pre-Order Brut@l from today and will receive an exclusive ASCII inspired PlayStation®4 theme. PS Plus members will receive a 20% discount off of the launch price for the duration of this Pre-Order campaign.
In Brut@l you will choose your hero: Ranger, Mage, Warrior or Amazon then descend into a procedurally generated world constructed entirely from ASCII letters.
With perma-death, weapon crafting, potion brewing and an onslaught of enemies to face, can you survive Brut@l?
Brut@l is the first PlayStation®4 title from Stormcloud Games, an independent games developer based in Scotland and founded in 2012.